Lloyd Metcalf Inc.

Showing posts with label fine art. Show all posts
Showing posts with label fine art. Show all posts

Friday, October 24, 2014

Midnight Oliviah Oil Painting


Midnight Oliviah Oil Painting




16" x 20" Oils on Canvas The only oil painting of the MM-03 Adventure Module "Midnight Oliviah" to be made.


The original painting has more rich
color and subtlety than can be shown here. Oliviah is the Tavern Owner
who needs some security help to pull off her midnight auction. You will
see the adventure at Gary Con and North Texas RPG Con this year. Not to
mention all the Kickstarter backers and online purchases of the mods.



Sold unframed and ready for your gaming room. She will need a week to completely dry the finish prior to shipping.



Click here to buy now.

Sunday, September 14, 2014

The Dungeons and Dragons Art Life

How I became an RPG Artist

(The extremely short version)


It was January 2013 when I got the Facebook message. Or at least, that's when I think it was.
Luke Gygax, son of Gary Gygax creator of Dungeons and Dragons, sent me a message asking if I could contribute any images to his first adventure module he was trying to get done for GaryCon V (iirc).
There was something about a bear pooping in the woods. I was pretty fresh to digital art and had how-to videos rolling most of the time I was working from home.
The artwork in that module was just terrible. I had never shot anything directly to print before. Much of it was too dark, anatomically terrible, or just not what I would consider print-worthy today. It was enough to get the wheels rolling though. I was working on art 8 hours a day after coming home from my new office job, that also required 8 hours a day (Plus an hour and a half of driving).

I went all in and attended GaryCon. It was at great expense, maxing out a credit card, eating baloney and cheese in the hotel room that I was sharing, all to get there with a portfolio of images.

I was rewarded with Frank Mentzer, one of the early founders of D&D, thumbing the portfolio within the first few minutes. Since that moment Frank has been a vocal supporter of what I do.
It was at that Con I met many of my connections that have kept me going. Zach Glazar from Lesser Gnome had an idea, a basic module plot, and a commissioned piece from Jeff Dee. He was in dire need of an artist. He missed breakfast that morning and got stuck looking at what I had. Many other friends were made, games played, and art shared.

A month or so later Zach needed a small map, then in trickled the needs. I wasn't the best, but I decided from the beginning that what was needed was to be on time. Every time a deadline came, I made sure to beat it.
I started to get a bit better with each piece. I also began to take the idea of my teen age dream of illustrating fantasy RPGs seriously.

Lesser Gnome ended up entering the market after a super kickstarter with a full on old school box set. Many lessons were learned by everyone. I picked up some new tools and we showed up at GaryCon VI with our new products. Almost a year later I went to telecommuting my office job to keep up, then shortly after to no office job to keep up.

The client list has grown, I was a guest at North Texas RPG Con This year, shared a room with my childhood art Hero Jeff Easley, and have made MANY fast friends doing exactly what I love.

I have been extremely grateful all along this journey, but I have made many sacrifices and have worked at improving myself and my art like a tireless animal. My immediate family has been supportive, and every month brings a nervous moment of making sure the rent is paid.

My own Webstore is always growing with products and these seem like the days of unveiling the dreams. Just waiting for the veil to come all the way off to see what is under there!

Every year I am invited back to illustrate for Luke. We go to Lake Geneva and pay homage to Gary and meet with all our friends. Texas is also on my list every year. The friends and support I have found there cannot be beat.

This short article leaves out the working in the cold basement in Maine, our move to Florida, the many struggles and challenges we faced, and new clients I met. I have lost count of how many times my work has been published in less than 2 years. I am not sure there even is a recipe to follow or share about my journey. It seems like a long string of hard work and accidental friendships.

Now in my down time, when I find some, I produce and print my own Role Playing Game Adventures compatible with the old school AD&D model. Oil paintings don't linger around long before they sell and ship out the door. I am truly humbled by all the support, and I wake up eager every day to improve my work in some way.

Game - on.
Lloyd Metcalf
http://LMetcalf.com

Wednesday, February 19, 2014

RPG and Fantasy greeting cards from original art



Fantasy and RPG Greeting Cards
By Lesser Gnome’s Art Goblin
Lloyd Metcalf
This Kickstarter which has nearly hit its base funding level right out of the gate has plenty of room to grow.
The goal of the project is to create, and make available two greeting card designs from original works of art by illustrator Lloyd Metcalf. Once funded the cards will be available at conventions wherever he goes, and hopefully will be available online.
Lloyd is working with the experienced Kickstarters of Lesser Gnome to plan logistics and resources to deliver on time.
 Work has already begun on an original 18x24 oil painting on canvas entitled, “The Druid Casts Entangle” specifically for this project. At $1200 funding level both card designs will be created from oil paintings. Stretch goals include a number of FREE 5x7 prints of digital work from the past. Don’t miss your opportunity to get in now while original art is still affordable and on its way to becoming rapidly collectible.  There are a number of game designers and publishers working with this artist now and over the past year printing his work everywhere.
Clients include: Lesser Gnome, Frog God Games, Luke Gygax and Jim Ward, Center Stage Miniatures, North Texas RPG con, and a number of private collectors.
Through this Kickstarter you can acquire an original oil painting, pen and ink art, and even commission a piece for yourself where the artist works directly with you to illustrate your personal RPG character or scene.

Get in NOW!! Kickstarter ends on March 5th, 2014
https://www.kickstarter.com/projects/lmetcalf/fantasy-rpg-greeting-cards

Thursday, August 29, 2013

Does Illustration Matter?

If you think maybe Art doesn't sell, and has no effect on your printed book, game module, or product, think again.

Ask a Dungeons and Dragons player to describe in detail a mind flayer, Goblin or beholder and they can use any book they like.
While they talk watch what happens. Their eyes do not scan the page for words, not the paragraph on the subject, not the place-holder in the text.... but an image, a piece of art is where their attention rests.
The gamer will dart his eyes down and up well over a dozen or more times to get through about 10 sentences of descriptive language.
He / she is not reading text, they are looking at the illustration that interpreted the text. They recognized the section they needed that held the monster in the text by recognizing the artwork.
The more engaging the artwork, the more engaging you will find the description become.

Why is it important to game and fantasy writers to try this?
In the web design world it's what we might consider a usability study of a page. Just to sit aside, and record where a visitor looks, what they read, and where they click.
Without directing a reader and user of your product let them have a round of the text without art and it becomes apparent as you sit at the table what happens. Quietly play through your module as someone else is reading and presenting without art. Don't interrupt, don't re-describe your vision for encounters. You won't be sitting at every table after you publish.
The game changes dramatically with no art, and even different artistic interpretations of the exact same text will change the game. Just pop in a couple stick drawings in the text, all with round heads and funny faces, an play through again, it will be a new game.


If I type the name Kitiara, or Dragons of Autumn Twilight, Raistlin etc.... do you immediately recall passages of text from the great writers who created the names, or are you conjuring first artwork of Larry Elmore and his interpretations of dragons and hourglass eyes?
Make no mistake, Weis and Hickman were the creators of those characters, breathed life into them, made them talk, feel and interact with the world, but when someone thinks of those characters, they are thinking in Elmore imagery before they talk.

Now think of the importance of Rich "Uncle" Pennybags to sales of a product. Don't recognize the name in type? What if I said "The Monopoly Man" who looks like J P Morgan? How important is that little piece of art to sales? How many millions of times has that drawing been reproduced and printed? He is an American Icon. Sadly, no one really knows who the original artist was.

How much impact can a little illustration have on people?
Fred Mizen, an artist / illustrator in 1930 who managed to get a one off job painting a sign for a department store to pay his bills.
Oh, you don't don't know the name?
That's ok, most people don't and I had to google it myself.

Describe to yourself, or your kids Santa Clause.

You just described Fred Mizens interpretation, and you possibly have described it to children many times over. Fred Painted the first modern Santa that was rotund, jolly, wearing a red suit.... and... drinking a Coke over the worlds largest soda fountain. Prior to that he was smaller, occasionally gaunt, elf like, a little scary and paranormal. The Saturday evening Post, and later Macy's printed Freds art, and the world was changed.

When an illustration appears in text it is referred to in description, big deal!! Big deal indeed. Especially in Fred's case, and that of role-playing games and fantasy. In these situations it is left to the responsibility of one person describing to others how something or someone looks, what the mood of their setting is, how they interact with the world and how to relate to them. one person tells others.
When the others read that text, the imagery used to describe that scenario is reproduced when they look at the text. They will likely re-tell it again, continuing to use the image they see, their past experiences with it (described from another looking at the art), and the new things they see on closer inspection will be added.
Retold to 3 to 5 people a dozen times using a single image and a certain "expectation" becomes solidified as how something should look. How would you react to a waif thin, sunken eyed, elf draped in animal furs sneaking into your house? That would be the old Santa, not Raistlin sneaking into your bedroom.

So buy art for your writing, buy it often, and consider the value and impact it will have. Treat your artists well and they will strive to make sure your product lives in the memory of people for the long run. They will happily associate their images with your brilliant writing. Slapping in the wrong art, or no art, or even worse... MS office CLIP ART (yes, I have seen it).. will get your product passed over by the readers regardless of the writing quality.

~Lloyd M

Monday, July 8, 2013

Friday, July 5, 2013

Whisper and Venom a WINNER!

Whisper and Venom is completely funded, and then some. Over 400%.
Now the REAL work begins and it's all going to get put together into an EPIC box set. It's mostly there, but there is still a lot of art and work to do!! What a run, thanks to all who backed it!

Tuesday, May 21, 2013

Zombies!

No good classic feeling RPG would be complete without at least a few zombies. Often over-looked as are kobolds and goblins, zombies may not be getting a fair shake in your campaign.
Take a look at all the zombies on TV and in the movies. They are an infection, an inescapable plague that can ruin entire civilizations, but in RPG's they are often a simple level one or two monsterthat gets hacked and everyone moves on, unphased.
Re-think the next zombie a little more, give them a bite that makes more zombies.... seen here, what if the water gets infected?
Keep players on their toes by using the basic creatures to their full potential.

Friday, April 12, 2013

A return to Old School

At the  Request of Lesser Gnome (more on this story later)  and a few others,  I went back to paper, pencils, and pens. People like that old school D&D feel, and why not?
It has been fun and I have really enjoyed the trip. I think I will keep turning these over for a while now.
I will post more later, and more Lesser Gnome news as it comes up!



After these last posts, I will be waiting for the purchaser to post or publish the images first.

Wednesday, March 20, 2013

The start of the landscapes

Rulers Aerie
Starting to consider landscape possibilities. Not much commentary, but stay tuned as I get this stuff together.



Wednesday, February 6, 2013

A double whammy!

It has been quite some time since I have updated the old blog, which also updates the front of the website.
Shame on me... but this is good news, it means work is coming in to keep Ol' Spratt' busy.

To reward your patience, Enjoy a couple pieces that I recently have finished.
A monacled Goblin. Maybe a little contradictory, but I was thinking perhaps the monacle might be an object of "true seeing" or perhaps "Treasure finding", and this character seems to just create his own backstory just looking at the image.


The second is the Flesh Xorn. A creature related to the Xorn, but from the plane of flesh (or some such similar place). The problem with resizing things for blogs and web, is the loss of detail.
I particularly enjoyed working on the mouth parts for this one, and they are lost on the wide angle view.
I am not sure where I will use this creature, but I assure you, it will be a rather uncomfortable encounter.

Tuesday, December 4, 2012

An Adventure!!

It's Adventure time at Lloyd Metcalf Inc.

The Gaming group known locally as "The Failsquad" has decided it's time to produce some adventure modules. These adventures will be based in the open source D20 system of Pathfinder and taken to GaryCon 2013 this year.
As things move along and printing becomes finalized these wonderous products (Illustrated by yours truly) will be available online at Http://www.failsquad.com .

See ladies, I told you all I would make those fantasies come true! *snicker*

At anyrate, FS-001 will be the module we use to break into the market and it features, of all things, Kobolds. In this module we present the Kobold with the way they were intended to help GMs and Players alike begin to fear and learn to hate the word "Kobold".

That's right, sneaky trap-setters that create ruthless traps, prehensile tails (that so many GM's forget). Kobolds who don't charge right in on an armored party bristling with swords, Kobolds who wait for the worst possible moment to stab and run.

A new surprise awaits purchasers of the module, as implied by the cover, there will be some mounted warriors and a new class for players who are so inspired.

I am very excited and happy to be a part of this project, after all, it really is my lifes dream to get paid to paint and draw "Dungeons and Dragons" stuff.
There will be a lot of this sort of illustration coming up, so stay tuned!

Saturday, December 1, 2012

Vampiric illustration

When a friend included me in a Facebook message regarding his work on some writing regarding a vampire in the 40's I thought, "Sure, you need some illustration, why not? I only have 4 other jobs to do right now..Maybe I will do this someday when I have time."
Then I couldn't get the descriptions out of my brain.
Daily I try to paint or draw SOMETHING... ANYTHING... just to keep the wheels turning and the steam flowing. without even looking at the last project I had going I started the illustration.
I really was enjoying keeping things painterly through various methods. I ended up with the above image.
Perhaps there is a little room for "tightening", but over-all I felt good about the result for the evening.

Wednesday, November 28, 2012

The Golem

Of flesh and stone, it came shambling out of the swamps and across the plain.
The battle was won, the day belonged to the good citizens, until it came.
Hunched, running like the gorillas plowing through the troops like a spade through earth.
With its' great arms bodies and horses were thrown through the air. Raw, wild power controlled by the will of evil.













-

Wednesday, November 21, 2012

New painting style test.

Recently, I have begun to take a drawing, multply on the mid range color, dodge out highlights (multiple layers), multiply in the darks.

Then of course, dump the whole thing and use it as an underpainting.

Medusa,
Giving you the "eye"
Commentary?

I was actually pretty pleased with the result.

Saturday, October 27, 2012

The Digital Juice!

Corel Painter, My Love Hate

Corel Painter has been living on my laptop and desktop for a long time now. Every version looks so dang exciting, I just can't seem to pass each one up. Painter 10 was barely useable for me, it was a heavy system hog, Corel 11 fixed all those performance issues, and now 12 is running like gravy, and many items have been removed, some streamlined, some switched.

In all fairness, even Corel suggests that Painter would ideally compliment the use of photoshop as a digital painting tool. Indeed Corel easily opens photoshop .PSD's and appropriately keeps layers and all right where they should be.

My comfort level is in Photoshop, I will admit to constantly becoming frustrated with Painter when I can't simply pop over and find opacity, shape dynamics, rotation and flow settings for the brush I am using. The settings are there, but they are labeled differently and living in different places.The stock brushes, while very organic in feel, can become irritating beyond belief when you just want a quick alteration, like a similar, but finer stroke that flows a little less. You get pulled out of the creation flow to switch brain sides while you hunt for settings. In Photoshop this is a quick adjustment, in Painter, it's more hunting around. You also have to deal with a tool box that lists items like (pencil) (markers) (pastels) (conte) etc.

The traditional artist who has not spent hours, days, and weeks in Photoshop would probably make quick work of the learning curve of Painter. I also have a personal grumbling with the "autopaint" feature that I think some take too much advantage of.

So why even use Painter 12?

Watch a couple of Android Jones videos and you will know why. Look at some of his work, and you will be running to the nearest software joint with money in hand eagerly giving it up. As soon as you open up the software with your Wacom Tablet you think,"oh yeah, this is going to be fun!"
Indeed it is VERY fun.
Painter actually uses canvas texture, it's one of the places the software shines brightly. This can be simulated in Photoshop, but Painter has the idea of drawing on paper with a texture nailed down to a science. It was important for the Corel team to match what artists wanted and were comfortable with. This software was build with traditional artists in its' heart, while Photoshop incorporated them much later and a little more awkwardly.
When you pop open the tool bar and grab (Pencil 2B) it performs exactly as you would expect a 2B pencil to do, the same with Felt tip markers, and all other tools. The tools can actually feel so extremely organic, I find it totally affecting my lines and style as I become so completely inspired and enveloped by the look and feel of the materials I am working with.
I often forget to use layers at all when I'm in painter because it accurately conveys the feeling of actually working on the surface. You can't have layers on a real world painting canvas, so I forget I CAN in Painter. Yes, it's that good at replicating the look and feel.
Open a can of turps and spear paint on your hands if you want, but it is no longer necessary.... (although turps and linseed smel soooo good!!.....open a window)
Painter 12 also added a nice feature that Photoshop has TOTALLY missed the boat on. The mirror! You can put a line on the canvas, and what you do one one side is replicated in mirror fashion on the other side or sides. That's right, you can even Kaleidoscope it with many mirror lines. When it comes to drawing faces and what not, just the single mirrored plane is worth its' weight in GOLD!
For casual sketching I find myself in Painter frequently, becoming inspired by the strokes and lines that can be created. My refinement of images seems to come through in Photoshop.

However, I think everyone should do themselves a favor and push through the learning curve of Painter. For a digital artist, it is ideal once you learn the software.  Entire Comic book / Graphic novels are being made in Painter, not to mention gallery artists and performance artists like Android Jones.

The love / hate ends with love, but it is necessary to approach it with the idea that Painter does something different than Photoshop, it is not trying to replicate or replace it.

Saturday, April 23, 2011

Supplies on sale

Today just a quick post to share my latest discovery for supplies. It's true that I get a lot of my supplies from Lowes or Home Depot. There are many things that just can't be had at home supply and hardware stores though. Particularly fine brushes, paint, pigment, and mediums.
I have recently discovered Mr. Art. Prices are pretty sweet, even for higher end Acrylics and oils.

The listed supplies on their website are far too extensive to cover. I have been perusing and drooling over much of their listed stock. I have seen a few things priced better, but most seem very fair. Even compared to the local craft store "deals". When it comes to pigment and paint, the artist gets what they pay for. More money, usually means more pigment. High pigment means purer color and better opacity, for less paint used. Essentially, buying cheaper paint is similar to buying expensive paint (takes more paint to cover). buying the quality saves a lot of time and frustration.

All this aside, the prices on paper, sketchbooks, canvas, and other supplies seem very nice on Mr. Art. I am working on putting together my own order as I work on getting the studio in order for warmer paint filled days.